AI Insights · Timothy · April 2022
Top 5 Gacha Games on Android in Italy: Q1 2022 Performance
Discover the performance trends of the top 5 Gacha games on Android in Italy during Q1 2022, including downloads, revenue, and active users.
In Q1 2022, the top 5 Gacha games on the Android platform in Italy showed varied performance across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into these trends.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a significant increase in weekly revenue, peaking at approximately $134.8K in the final week of March. Weekly downloads for this game showed fluctuations, with a peak of around 3.2K in the week of February 21. Active users displayed a slight decline from 47.7K at the beginning of January to 42.3K by the end of March.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a notable revenue increase, reaching around $64.5K in the week of January 24. Downloads peaked at approximately 20.5K in the second week of January. The game maintained a robust active user base, with numbers peaking at around 96.5K in late January and again at 94K in mid-February.
LilithGames' Rise of Kingdoms: Lost Crusade saw its highest weekly revenue of about $49.1K at the end of January. Weekly downloads peaked early in the quarter with approximately 26.4K in the first week of January. Active users varied significantly, with a peak of around 101.7K in late January, gradually declining to about 63K by the end of March.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. maintained a relatively stable revenue stream, with a high of around $171.4K in late December. Downloads saw a peak of about 8.2K in the last week of December, while active users fluctuated, peaking at approximately 136.3K at the end of December and ending the quarter at around 96.3K.
Finally, Frost & Flame: King of Avalon by FunPlus International AG showed consistent revenue, peaking at around $35.2K in the first week of February. Downloads reached a high of approximately 3.9K in late January. Active users showed a slight increase in early January, peaking at about 12.6K in late January and ending the quarter with around 10K.
For more detailed insights and data, visit Sensor Tower.